| P O O L | Pool Plc | Team Name | Record | Win Pct | Did Tied Teams Play | Record vs. Tied Teams | Win Pct vs. Tied Teams | Avg Runs Allowed | Avg Runs Scored | Avg Runs Diff | Avg Runs Diff with Max(8) | USSSA Points Prior To Start Date | |||
| P O O L - A | |||||||||||||||
| A | 1 | [MI] Diamonds - Butgereit | 3-0-0 | 1000 | N/A | 0-0-0 | 1.33 | 10 | 8.67 | 6 | 0 | ||||
| A | 2 | [MI] Great Lakes United | 2-1-0 | 666 | N/A | 0-0-0 | 2.67 | 3.67 | 1 | 1 | 0 | ||||
| A | 3 | [MI] queens of diamonds | 1-1-1 | 500 | N/A | 0-0-0 | 3.67 | 6 | 2.33 | 1.67 | 0 | ||||
| A | 4 | [MI] Mid Michigan Chaos | 1-2-1 | 375 | N/A | 0-0-0 | 8.5 | 5.5 | -3 | -1.25 | 0 | ||||
| A | 5 | [MI] Top Flyte | 0-3-0 | 0 | N/A | 0-0-0 | 10 | 2 | -8 | -7 | 0 | ||||
| P O O L - B | |||||||||||||||
| B | 1 | [MI] Finesse Blevins | 3-0-0 | 1000 | N/A | 0-0-0 | 0.67 | 6 | 5.33 | 5.33 | 0 | ||||
| B | 2 | [MI] Storm Elite | 1-2-0 | 333 | YES | 1-1-0 | 500 | 1.33 | 1 | -0.33 | -0.33 | 0 | |||
| B | 3 | [MI] Finessse 16u - Mihalic | 1-2-0 | 333 | YES | 1-1-0 | 500 | 3.67 | 3.67 | 0 | 0 | 0 | |||
| B | 4 | [MI] Michigan Rage 18U | 1-2-0 | 333 | YES | 1-1-0 | 500 | 5.33 | 0.33 | -5 | -5 | 0 | |||
| ALL POOL Games will have a 75 minute Time Limit (no new inning) POOL Play Games CAN end in TIE. Mercy Rule: 12 runs after 3 innings 10-runs after 4 innings 8-runs after 5 innings. Teams must be ready to play 15 minutes prior to game time. Tie Breakers Order for Pool Play 1) Overall Record 2) Head to Head Competition (must have played EVERY team tied with) 3) Runs Allowed 4) Run Differential (Max 8/game) 5) Coin Flip. |
| Pool Standings Sorted on the following: -------------------------------------------------- 1) Winning Percentage - Descending 2) Number Wins - Descending 3) Number Loses - Ascending 4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all teams have not played each other] 5) Avg Points Allowed - Ascending 6) Avg Run Differential with a maximum of (8) - Descending 7) USSSA Points - Descending 8) Date Team Entered USSSA Database Once past a tie breaker do not return to previous |