| P O O L | Pool Plc | Team Name | Record | Win Pct | Did Tied Teams Play | Record vs. Tied Teams | Win Pct vs. Tied Teams | Avg Points Allowed | Avg Points Scored | Avg Points Diff | Avg Points Diff with Max(8) | USSSA Points Prior To Start Date | |||
| P O O L - A | |||||||||||||||
| A | 1 | [GA] East Cobb Bullets - Pointer | 2-0-0 | 1000 | N/A | 0-0-0 | 1 | 8 | 7 | 4.5 | 35 | ||||
| A | 2 | [GA] Georgia Glory- Smith | 1-1-0 | 500 | N/A | 0-0-0 | 2.5 | 4 | 1.5 | 1.5 | 10 | ||||
| A | 3 | [GA] USSSA GA Elite (Walker) | 0-2-0 | 0 | N/A | 0-0-0 | 9.5 | 1 | -8.5 | -6 | 20 | ||||
| P O O L - B | |||||||||||||||
| B | 1 | [GA] Firecrackers GA-McDonald | 2-0-0 | 1000 | N/A | 0-0-0 | 0 | 3 | 3 | 3 | 20 | ||||
| B | 2 | [GA] Easton Elite Speed-00 Hicks | 1-1-0 | 500 | N/A | 0-0-0 | 2 | 2.5 | 0.5 | 0.5 | 10 | ||||
| B | 3 | [GA] ProStar Fastpitch 16U | 0-2-0 | 0 | N/A | 0-0-0 | 4.5 | 1 | -3.5 | -3.5 | 30 | ||||
| P O O L - C | |||||||||||||||
| C | 1 | [GA] Easton Elite Speed 99 | 2-0-0 | 1000 | N/A | 0-0-0 | 1 | 5 | 4 | 4 | 70 | ||||
| C | 2 | [GA] Southern Magic | 1-1-0 | 500 | N/A | 0-0-0 | 5 | 4.5 | -0.5 | -0.5 | 0 | ||||
| C | 3 | [GA] Columbus Peaches Geter | 0-2-0 | 0 | N/A | 0-0-0 | 5.5 | 2 | -3.5 | -3.5 | 25 | ||||
| P O O L - D | |||||||||||||||
| D | 1 | [GA] Firecrackers-GA-01-Laboda/Brown | 1-1-0 | 500 | YES | 1-1-0 | 500 | 2 | 1.5 | -0.5 | -0.5 | 125 | |||
| D | 2 | [GA] Atlanta Premier 99 Martin/Caine | 1-1-0 | 500 | YES | 1-1-0 | 500 | 3 | 4 | 1 | 1 | 40 | |||
| D | 3 | [GA] EC Bullets - Wright | 1-1-0 | 500 | YES | 1-1-0 | 500 | 3 | 2.5 | -0.5 | -0.5 | 135 | |||
| Pool Standings Sorted on the following: -------------------------------------------------- 1) Winning Percentage - Descending 2) Number Wins - Descending 3) Number Loses - Ascending 4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all teams have not played each other] 5) Avg Points Allowed - Ascending 6) Avg Run Differential with a maximum of (8) - Descending 7) USSSA Points - Descending 8) Date Team Entered USSSA Database Once past a tie breaker do not return to previous |