| P O O L | Pool Plc | Team Name | Record | Win Pct | Did Tied Teams Play | Record vs. Tied Teams | Win Pct vs. Tied Teams | Avg Runs Allowed | Avg Runs Scored | Avg Runs Diff | Avg Runs Diff with Max(8) | USSSA Points Prior To Start Date | |||
| P O O L - A | |||||||||||||||
| A | 1 | [NC] Shockers II | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 937 | ||||
| A | 2 | [NC] Carolina Cyclones (02) | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 722 | ||||
| A | 3 | [NC] Team Shepherds | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 581 | ||||
| A | 4 | [NC] Carolina Dirt Devils | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 462 | ||||
| A | 5 | [NC] Team NLTC Showcase | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 322 | ||||
| A | 6 | [NC] Carolina Cardinals (05) (KS) | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 239 | ||||
| A | 7 | [NC] Infinity Fastpitch | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 239 | ||||
| A | 8 | [NC] South Wake Storm (03) (Fulcher) | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 209 | ||||
| A | 9 | [NC] Lady Blues (Triangle) | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 127 | ||||
| A | 10 | [NC] Carolina Cardinals National | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 120 | ||||
| A | 11 | [NC] Carolina Cardinals (East) | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 60 | ||||
| A | 12 | [NC] Carolina Hustle | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 30 | ||||
| A | 13 | [NC] Futures Fastpitch (05) | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 15 | ||||
| A | 14 | [VA] Bay River Rumble 18U Maples | 0-0-5 | 500 | N/A | 0-0-0 | 0 | 0 | 0 | 0 | 0 | ||||
| Pool Standings Sorted on the following: -------------------------------------------------- 1) Winning Percentage - Descending 2) Number Wins - Descending 3) Number Loses - Ascending 4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all teams have not played each other] 5) Avg Points Allowed - Ascending 6) Avg Run Differential with a maximum of (8) - Descending 7) USSSA Points - Descending 8) Date Team Entered USSSA Database Once past a tie breaker do not return to previous |