| P O O L | Pool Plc | Team Name | Record | Win Pct | Did Tied Teams Play | Record vs. Tied Teams | Win Pct vs. Tied Teams | Avg Runs Allowed | Avg Runs Scored | Avg Runs Diff | Avg Runs Diff with Max(8) | USSSA Points Prior To Start Date | |||
| P O O L - A | |||||||||||||||
| A | 1 | [TN] Blue Blaze | 5-0-0 | 1000 | N/A | 0-0-0 | 2.4 | 6.8 | 4.4 | 4.4 | 437 | ||||
| A | 2 | [KY] KY Beast 12U | 3-1-1 | 700 | YES | 1-0-0 | 1000 | 5.2 | 8.6 | 3.4 | 2.4 | 1349 | |||
| A | 3 | [TN] VeXus-Woodard 06 | 3-1-1 | 700 | YES | 0-1-0 | 0 | 4.8 | 7.8 | 3 | 2.6 | 584 | |||
| A | 4 | [TN] Top Notch Livewire 06 | 2-1-2 | 600 | N/A | 0-0-0 | 8 | 7 | -1 | -1 | 902 | ||||
| A | 5 | [TN] Jack City Williams | 1-4-0 | 200 | YES | 1-1-0 | 500 | 3.8 | 4.8 | 1 | -0.6 | 634 | |||
| A | 6 | [GA] GA Classics Dalton 06 | 1-4-0 | 200 | YES | 1-1-0 | 500 | 8.8 | 5 | -3.8 | -2.2 | 15 | |||
| A | 7 | [TN] Wicked Elite | 1-4-0 | 200 | YES | 1-1-0 | 500 | 9 | 2.4 | -6.6 | -5.2 | 25 | |||
| P O O L - B | |||||||||||||||
| B | 1 | [TN] Tennessee BallHawks 05 | 4-1-0 | 800 | YES | 1-0-0 | 1000 | 1.2 | 5.8 | 4.6 | 3.8 | 715 | |||
| B | 2 | [TN] Murfreesboro Mafia | 4-1-0 | 800 | YES | 0-1-0 | 0 | 2.8 | 6.6 | 3.8 | 3.4 | 0 | |||
| B | 3 | [TN] East Tennessee Select 14u | 3-2-0 | 600 | YES | 1-0-0 | 1000 | 3.8 | 6 | 2.2 | 1.2 | 0 | |||
| B | 4 | [TN] VeXus-2025 Clark | 3-2-0 | 600 | YES | 0-1-0 | 0 | 3.8 | 3.8 | 0 | 0 | 689 | |||
| B | 5 | [TN] Relentless 14U | 1-4-0 | 200 | N/A | 0-0-0 | 4.4 | 4.6 | 0.20 | -1 | 180 | ||||
| B | 6 | [TN] Fire | 0-5-0 | 0 | N/A | 0-0-0 | 11.2 | 0.4 | -10.8 | -7.4 | 0 | ||||
| Pool Standings Sorted on the following: -------------------------------------------------- 1) Winning Percentage - Descending 2) Number Wins - Descending 3) Number Loses - Ascending 4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all teams have not played each other] 5) Avg Points Allowed - Ascending 6) Avg Run Differential with a maximum of (8) - Descending 7) USSSA Points - Descending 8) Date Team Entered USSSA Database Once past a tie breaker do not return to previous |