| P O O L | Pool Plc | Team Name | Record | Win Pct | Did Tied Teams Play | Record vs. Tied Teams | Win Pct vs. Tied Teams | Avg Runs Allowed | Avg Runs Scored | Avg Runs Diff | Avg Runs Diff with Max(8) | USSSA Points Prior To Start Date | |||
| P O O L - A | |||||||||||||||
| A | 1 | [IA] Iowa Elite Force 15U | 3-1-0 | 750 | N/A | 0-0-0 | 1.5 | 3.5 | 2 | 2 | 130 | ||||
| A | 2 | [IA] DCG Mustangs-Smith | 3-1-0 | 750 | N/A | 0-0-0 | 2.75 | 5 | 2.25 | 2.25 | 65 | ||||
| A | 3 | [IA] Boone | 3-1-0 | 750 | N/A | 0-0-0 | 5.75 | 5.75 | 0 | 0.5 | 100 | ||||
| A | 4 | [IA] WDM Tigers Musser 14U | 2-2-0 | 500 | N/A | 0-0-0 | 3.25 | 5.75 | 2.5 | 2 | 50 | ||||
| A | 5 | [IA] SDM JTS | 1-3-0 | 250 | N/A | 0-0-0 | 3.5 | 2.75 | -0.75 | -1.25 | 60 | ||||
| A | 6 | [IA] CR Blue Devils 16U | 1-3-0 | 250 | N/A | 0-0-0 | 4.75 | 4.25 | -0.5 | -0.5 | 190 | ||||
| A | 7 | [IA] The Lions 16U | 1-3-0 | 250 | N/A | 0-0-0 | 7 | 1.5 | -5.5 | -5 | 25 | ||||
| P O O L - B | |||||||||||||||
| B | 1 | [IA] Indianola Indians 16U Woosley | 4-0-0 | 1000 | N/A | 0-0-0 | 1.75 | 9.75 | 8 | 6.75 | 180 | ||||
| B | 2 | [IA] Monsters 16U - Chick | 3-1-0 | 750 | N/A | 0-0-0 | 2 | 7.25 | 5.25 | 4.25 | 75 | ||||
| B | 3 | [IA] Central Iowa Riptide 16U | 2-2-0 | 500 | N/A | 0-0-0 | 7.75 | 4.75 | -3 | -3 | 25 | ||||
| B | 4 | [IA] Cedar Falls 16U Red | 1-3-0 | 250 | N/A | 0-0-0 | 6 | 5.5 | -0.5 | -1.5 | 170 | ||||
| B | 5 | [IA] Southeast Heat | 1-3-0 | 250 | N/A | 0-0-0 | 7.75 | 4 | -3.75 | -2.5 | 20 | ||||
| B | 6 | [IA] Iowa Slammers 16B Stuhr | 1-3-0 | 250 | N/A | 0-0-0 | 9 | 3 | -6 | -4 | 27 | ||||
| Pool Standings Sorted on the following: -------------------------------------------------- 1) Winning Percentage - Descending 2) Number Wins - Descending 3) Number Loses - Ascending 4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all teams have not played each other] 5) Avg Points Allowed - Ascending 6) Avg Run Differential with a maximum of (8) - Descending 7) USSSA Points - Descending 8) Date Team Entered USSSA Database Once past a tie breaker do not return to previous |