| P O O L | Pool Plc | Team Name | Record | Win Pct | Did Tied Teams Play | Record vs. Tied Teams | Win Pct vs. Tied Teams | Avg Runs Allowed | Avg Runs Scored | Avg Runs Diff | Avg Runs Diff with Max(8) | USSSA Points Prior To Start Date | |||
| P O O L - A | |||||||||||||||
| A | 1 | [NE] Nebraska Venom 10U Rucker | 3-0-0 | 1000 | N/A | 0-0-0 | 4.33 | 12.67 | 8.33 | 5.67 | 0 | ||||
| A | 2 | [NE] CNSA 10U | 2-1-0 | 666 | N/A | 0-0-0 | 4.33 | 7.67 | 3.33 | 2.67 | 0 | ||||
| A | 3 | [NE] Nebraska Inferno 10U | 1-2-0 | 333 | N/A | 0-0-0 | 10 | 5.67 | -4.33 | -1.67 | 0 | ||||
| A | 4 | [NE] Nebraska Quakes 9U Kriz | 0-3-0 | 0 | N/A | 0-0-0 | 13.33 | 6 | -7.33 | -6.67 | 0 | ||||
| P O O L - B | |||||||||||||||
| B | 1 | [NE] Nebraska Echoes Wilcoxen | 3-0-0 | 1000 | N/A | 0-0-0 | 8 | 12.33 | 4.33 | 3.67 | 0 | ||||
| B | 2 | [NE] Fungoes Academy 10U - Gilpin | 2-1-0 | 666 | N/A | 0-0-0 | 7.33 | 10 | 2.67 | 2.67 | 0 | ||||
| B | 3 | [NE] Nebraska Quakes 9U -Thorson | 1-2-0 | 333 | N/A | 0-0-0 | 12 | 11.33 | -0.67 | -0.67 | 0 | ||||
| B | 4 | [IA] SWI Titans U10 | 0-3-0 | 0 | N/A | 0-0-0 | 12.67 | 6.33 | -6.33 | -5.67 | 0 | ||||
| P O O L - C | |||||||||||||||
| C | 1 | [NE] Nebraska Thunder 9U (Trent) | 2-1-0 | 666 | YES | 1-0-0 | 1000 | 7.67 | 10 | 2.33 | 2 | 0 | |||
| C | 2 | [NE] Prodigy Pierce 9U | 2-1-0 | 666 | YES | 0-1-0 | 0 | 6.67 | 5.67 | -1 | -0.67 | 0 | |||
| C | 3 | [NE] NE Force Gold 9U | 1-2-0 | 333 | YES | 1-0-0 | 1000 | 6.67 | 10 | 3.33 | 2 | 0 | |||
| C | 4 | [NE] Nebraska Quakes 9u Chiarello | 1-2-0 | 333 | YES | 0-1-0 | 0 | 9.33 | 4.67 | -4.67 | -3.33 | 0 | |||
| Pool Standings Sorted on the following: -------------------------------------------------- 1) Winning Percentage - Descending 2) Number Wins - Descending 3) Number Loses - Ascending 4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all teams have not played each other] 5) Avg Points Allowed - Ascending 6) Avg Run Differential with a maximum of (8) - Descending 7) USSSA Points - Descending 8) Date Team Entered USSSA Database Once past a tie breaker do not return to previous |