| P O O L | Pool Plc | Team Name | Record | Win Pct | Did Tied Teams Play | Record vs. Tied Teams | Win Pct vs. Tied Teams | Avg Runs Allowed | Avg Runs Scored | Avg Runs Diff | Avg Runs Diff with Max(8) | USSSA Points Prior To Start Date | |||
| P O O L - A | |||||||||||||||
| A | 1 | [FL] New Tampa Predators | 3-0-0 | 1000 | N/A | 0-0-0 | 0.33 | 7.33 | 7 | 6.67 | 0 | ||||
| A | 2 | [FL] CW Lady Bombers 00 | 3-0-0 | 1000 | N/A | 0-0-0 | 1.33 | 6 | 4.67 | 4.67 | 0 | ||||
| A | 3 | [FL] Quicksilver 2000 | 2-2-0 | 500 | N/A | 0-0-0 | 2.5 | 5.25 | 2.75 | 2.5 | 55 | ||||
| A | 4 | [FL] Fillies Black | 0-3-0 | 0 | N/A | 0-0-0 | 8 | 0.33 | -7.67 | -7.33 | 40 | ||||
| A | 5 | [FL] Fillies 2001 | 0-3-0 | 0 | N/A | 0-0-0 | 8.33 | 0.67 | -7.67 | -7.33 | 75 | ||||
| P O O L - B | |||||||||||||||
| B | 1 | [FL] Tampa Bay Velocity - Gaschler | 2-0-1 | 833 | N/A | 0-0-0 | 0 | 2 | 2 | 2 | 0 | ||||
| B | 2 | [FL] Rampage Fastpitch 12U | 2-0-1 | 833 | N/A | 0-0-0 | 1 | 3.33 | 2.33 | 2.33 | 45 | ||||
| B | 3 | [FL] Lehigh Fusion | 1-2-0 | 333 | N/A | 0-0-0 | 2 | 1.33 | -0.67 | -0.67 | 100 | ||||
| B | 4 | [FL] Sunrise Thunder | 0-3-0 | 0 | N/A | 0-0-0 | 4.67 | 1 | -3.67 | -3.67 | 0 | ||||
| P O O L - C | |||||||||||||||
| C | 1 | [FL] Clearwater Bullets | 2-0-0 | 1000 | N/A | 0-0-0 | 0 | 4.5 | 4.5 | 4.5 | 45 | ||||
| C | 2 | [FL] Suncoast STORM 2000 | 1-1-0 | 500 | YES | 1-0-0 | 1000 | 1.5 | 1 | -0.5 | -0.5 | 75 | |||
| C | 3 | [FL] Florida Fire 2000 | 1-1-0 | 500 | YES | 0-1-0 | 0 | 1 | 4 | 3 | 3 | 0 | |||
| C | 4 | [FL] Fillies Red | 0-2-0 | 0 | N/A | 0-0-0 | 7 | 0 | -7 | -7 | 30 | ||||
| Pool Standings Sorted on the following: -------------------------------------------------- 1) Winning Percentage - Descending 2) Number Wins - Descending 3) Number Loses - Ascending 4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all teams have not played each other] 5) Avg Points Allowed - Ascending 6) Avg Run Differential with a maximum of (8) - Descending 7) USSSA Points - Descending 8) Date Team Entered USSSA Database Once past a tie breaker do not return to previous |