| P O O L | Pool Plc | Team Name | Record | Win Pct | Did Tied Teams Play | Record vs. Tied Teams | Win Pct vs. Tied Teams | Avg Points Allowed | Avg Points Scored | Avg Points Diff | Avg Points Diff with Max(20) | USSSA Points Prior To Start Date |
| A | 1 | [GA] Triple Threat | 3-0-0 | 1000 | N/A | 0-0-0 | 29.67 | 69 | 39.33 | 20 | 0 | |
| A | 2 | [GA] D-Favors Celtics | 3-0-0 | 1000 | N/A | 0-0-0 | 48.67 | 70.33 | 21.67 | 18.33 | 0 | |
| A | 3 | [GA] Georgia Heat | 2-1-0 | 666 | N/A | 0-0-0 | 33 | 42.33 | 9.33 | 9 | 0 | |
| A | 4 | [GA] Atlanta Select Black Elite | 2-1-0 | 666 | N/A | 0-0-0 | 40.33 | 45.33 | 5 | 5 | 0 | |
| A | 5 | [GA] SkillSet Vipers | 2-1-0 | 666 | N/A | 0-0-0 | 42 | 53 | 11 | 6 | 0 | |
| A | 6 | [GA] GA Red Storm Silver 7th Grade | 2-1-0 | 666 | N/A | 0-0-0 | 46.67 | 47 | 0.33 | 2.33 | 90 | |
| A | 7 | [GA] Georgia Tornados | 2-1-0 | 666 | N/A | 0-0-0 | 49.67 | 54 | 4.33 | 2 | 0 | |
| A | 8 | [GA] Atlanta Volt | 1-2-0 | 333 | N/A | 0-0-0 | 30.33 | 22.67 | -7.67 | -7.67 | 0 | |
| A | 9 | [GA] Team KCP | 1-2-0 | 333 | N/A | 0-0-0 | 42 | 24.33 | -17.67 | -8.33 | 0 | |
| A | 10 | [GA] Atlanta Hoop Starz Red | 1-2-0 | 333 | N/A | 0-0-0 | 43.33 | 43.33 | 0 | -4 | 0 | |
| A | 11 | [GA] Georgia Kings | 1-2-0 | 333 | N/A | 0-0-0 | 59.33 | 45 | -14.33 | -5.33 | 100 | |
| A | 12 | [GA] Atlanta TapOut | 1-2-0 | 333 | N/A | 0-0-0 | 60 | 42.67 | -17.33 | -12 | 40 | |
| A | 13 | [GA] God's Property Thunder 7th | 0-3-0 | 0 | N/A | 0-0-0 | 59.33 | 34 | -25.33 | -17 | 20 | |
| A | 14 | [GA] GA WARRIORS | 0-3-0 | 0 | N/A | 0-0-0 | 68 | 59.33 | -8.67 | -8.33 | 60 |
| Pool Standings Sorted on the following: -------------------------------------------------- 1) Winning Percentage - Descending 2) Number Wins - Descending 3) Number Loses - Ascending 4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all teams have not played each other] 5) Avg Points Allowed - Ascending 6) Avg Run Differential with a maximum of (20) - Descending 7) USSSA Points - Descending 8) Date Team Entered USSSA Database Once past a tie breaker do not return to previous |