| P O O L | Pool Plc | Team Name | Record | Win Pct | Did Tied Teams Play | Record vs. Tied Teams | Win Pct vs. Tied Teams | Avg Runs Allowed | Avg Runs Scored | Avg Runs Diff | Avg Runs Diff with Max(8) | USSSA Points Prior To Start Date |
| A | 1 | [OK] Oklahoma Drive Robledo 12u | 5-1-0 | 833 | N/A | 0-0-0 | 4 | 7.33 | 3.33 | 3 | 305 | |
| A | 2 | [AR] NWA ACES FASTPITCH 2013 | 4-0-2 | 833 | YES | 0-0-1 | 500 | 1.83 | 5.83 | 4 | 3.67 | 170 |
| A | 3 | [OK] Oklahoma Eagles 2k13 | 4-0-2 | 833 | YES | 0-0-1 | 500 | 2.5 | 6.17 | 3.67 | 2.83 | 551 |
| A | 4 | [OK] Epic Premier 31/32 | 4-1-1 | 750 | YES | 1-0-0 | 1000 | 2.5 | 5.67 | 3.17 | 2.67 | 537 |
| A | 5 | [KS] Aces Fastpitch 12U | 4-1-1 | 750 | YES | 0-1-0 | 0 | 2.33 | 7.17 | 4.83 | 2.83 | 590 |
| A | 6 | [OK] Gametime Premier 12u - Spain | 4-2-0 | 666 | N/A | 0-0-0 | 2 | 5.5 | 3.5 | 2.83 | 420 | |
| A | 7 | [OK] Hotmess Express | 2-3-1 | 416 | YES | 1-0-0 | 1000 | 4.5 | 3.17 | -1.33 | -1.33 | 759 |
| A | 8 | [OK] Oklahoma Fuel 2013 | 2-3-1 | 416 | YES | 0-1-0 | 0 | 4.67 | 4.33 | -0.33 | -0.33 | 149 |
| A | 9 | [OK] Oklahoma Athletics 31/32 | 2-4-0 | 333 | YES | 1-0-0 | 1000 | 4.33 | 2.83 | -1.5 | -1 | 247 |
| A | 10 | [OK] Ok Fuel 2013-Jones | 2-4-0 | 333 | YES | 0-1-0 | 0 | 5.5 | 2.33 | -3.17 | -2.5 | 154 |
| A | 11 | [MO] Missouri Prime | 1-4-1 | 250 | N/A | 0-0-0 | 5.17 | 2.5 | -2.67 | -2.67 | 230 | |
| A | 12 | [OK] Oklahoma Pure Fastpitch 12U Sisco | 0-5-1 | 83 | N/A | 0-0-0 | 6.5 | 2.83 | -3.67 | -3.17 | 50 | |
| A | 13 | [OK] OK Commit 12U - Betsworth | 0-6-0 | 0 | N/A | 0-0-0 | 10 | 0.17 | -9.83 | -6.83 | 20 |
| Pool Standings Sorted on the following: -------------------------------------------------- 1) Winning Percentage - Descending 2) Number Wins - Descending 3) Number Loses - Ascending 4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all teams have not played each other] 5) Avg Points Allowed - Ascending 6) Avg Run Differential with a maximum of (8) - Descending 7) USSSA Points - Descending 8) Date Team Entered USSSA Database Once past a tie breaker do not return to previous |